AI Insights · Timothy · January 2022
Performance of Top 5 City Building Games in El Salvador Q4 2021
An overview of the weekly downloads, revenue, and active users for the top 5 city building games on a unified platform in El Salvador during Q4 2021.
In Q4 2021, the top 5 city building games on a unified platform in El Salvador showcased varied performance trends across weekly downloads, revenue, and active users. Here's a detailed look at how these games fared:
Megapolis: City Building Sim saw an impressive increase in weekly revenue, peaking at around $45 in late October. Weekly downloads reached their highest at 914 during the same period, while weekly active users peaked at approximately 1K in early November before declining to 528 by the end of December.
The Simpsons™: Tapped Out from Electronic Arts experienced a significant revenue spike, hitting $119 in late November. Downloads fluctuated, peaking at 691 in mid-October and again reaching 640 in the last week of December. Active users remained relatively stable, averaging around 3.3K throughout the quarter.
Craftheim - 3D Idle Lumberjack had a notable surge in downloads in late September with 2.1K but experienced a sharp decline thereafter. Active users followed a similar trend, peaking at 3.3K in late September and dropping to 330 by the end of December.
My Town - City Life Story game saw a gradual increase in weekly downloads, reaching 531 in mid-December. Active users also increased, peaking at 522 during the same period. Revenue was minimal, with only a small spike to $5 in the last week of December.
SimCity BuildIt had consistent weekly revenue, with notable peaks at $138 in early November and $129 in late October. Downloads were stable, averaging around 100 per week, with slight peaks in late December. Active users remained steady throughout the quarter, averaging around 1.5K.
These insights are based on data from Sensor Tower, where more detailed information can be found.